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Lilan Kahn
Amarr The Littlest Hobos Betrayal Under Mayhem
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Posted - 2007.07.17 15:41:00 -
[1]
Originally by: Strategos
Originally by: Butter Dog They are the first things you will need to knock out when attacking a POS.
Please explain to me exactly how you can disable those things at a well armed deathstar without a massive fleet of battleships, in an acceptable timeframe?
This just doesnt seem to be at all consistent in the context of 'reducing blob warfare'. It is going to make uberblobs 100% essential when everyone and their dog has cyno jammers up in system.
And smaller alliances can FORGET IT, unless they want to lose repeated fleets. The only way to get around it without an uberblob is to rely on a crappy POS setup.
waaawaaawaaa my gank squads can't take out a pos waaawaaawaaa
You're hilarious BD. You should try learning to play as well. It doesn't take an uberblob to take out every pos deployed structure outside the shields, just smart people, which obviously, you aren't. 
Go run some more level 2 missions since aprently you have no freaking idea.
So fare we have gunned down several pos's i think we know what it takes.
Originally by: Eris Discordia
We break after X amount of threads, then we go wild and then we get our medication.
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Lilan Kahn
Amarr The Littlest Hobos Betrayal Under Mayhem
|
Posted - 2007.07.17 15:52:00 -
[2]
Originally by: Recursos
Originally by: Butter Dog ..... stuff...
And for people talking about the cyno jammer - the POS-owning alliance can simply use the jump portal to bring in carriers etc, making the BS blob needed to take the cyno jammer down frankly ridiculous.
You do know that a Titan has to use a cyno in the arrival system to open a bridge right? 
you do know abut the jump portal strukture right?
Originally by: Eris Discordia
We break after X amount of threads, then we go wild and then we get our medication.
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Lilan Kahn
Amarr The Littlest Hobos Betrayal Under Mayhem
|
Posted - 2007.07.17 16:54:00 -
[3]
Originally by: Recursos
Originally by: The Beatnuts I might be in RA although i'm a noob with POS working.
If Alliance A has a POS in system with the "jump portal" it can bring capitals ships in it... right? even if there's a cyno jammer whatever it's called.
Now, if alliance B puts up a POS in the system can it also get a "jump portal" to bring capitals in?
I believe so...? Or do you need sov to put up cyno generators or bridge generators?
you need sov
Originally by: Eris Discordia
We break after X amount of threads, then we go wild and then we get our medication.
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Lilan Kahn
Amarr The Littlest Hobos Betrayal Under Mayhem
|
Posted - 2007.07.17 16:57:00 -
[4]
Originally by: Solid Wilko
Originally by: Butter Dog
CCP said that these changes were being made in part to combat Blob Warfare.
The point we're making is that this does to do that. It actively encourages blob warfare. It does the opposite of what it is claimed to do.
I completely agree that no competent, large alliance will have a problem throwing together a 100+ blob for a suprise attack. Hardly the point though, is it.
Ahh my misunderstanding. I guess my next question is then what do you think is a fair amount of HP and the required gang size to take one of these bad boys out?
200k shields
7m armor
shields of a large gun and 2 x the armor is fair.
Originally by: Eris Discordia
We break after X amount of threads, then we go wild and then we get our medication.
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